New Patent: Omnitable Ride System
Maybe it was just too early, or before the caffeine kicked in, but the first thought that crossed my mind when I saw the title of this new patent application by Disney, “Omnitable Ride System”, was that it was for a new circular dining restaurant concept, which isn’t actually a bad idea really, but then I saw the first image, and my mind instantly said, “Carousel of Progress”.
I hesitate to even say this, because usually the mere mention of WDI replacing a classic/original attraction such as CoP brings out the “Disney Purists”, who don’t want to see anything that Walt had his hands on to change, especially this one. But, let’s face it, Disney hasn’t exactly done much to this attraction in the last, I don’t know, 20 or so years. Suffice to say, I don’t think they really know what to do with it, and due to the “purists” and how they’ve reacted in the past, are probably afraid to do ANYTHING to it.
Regardless, I present the patent application filed September 6, 2011, but has just surfaced March 7, 2013. (I don’t quite understand why the difference, filing and approval period, perhaps?).
Patent Application 2013/0059670 – Omnitable Ride System
A circular omnimover or omnitable ride system. The ride system includes a stationary, centrally-located platform for loading and unloading passengers. A turntable assembly is provided that includes a turntable with an upper surface substantially coplanar with an upper surface of the platform. The turntable has a centrally-located hole or passageway defined by an inner sidewall to receiving the non-rotating platform. Passenger vehicles are mounted along an outer edge of the turntable via translation mechanisms. A drive mechanism rotates the turntable about a central axis at a constant rate. The vehicles are moved through a station space and a show space during one or two full rotations of the turntable. The passenger vehicles are loaded and unloaded in the station space via the platform and then dispatched by the translation mechanism into the show space, which may involve increasing the vehicle’s radius and changing its vertical position relative to the turntable.
Similar to the Omnimover attractions with vehicles attached to a chain traveling at a constant speed, the main difference here is the fact that this rotates around a circular table in a much smaller space (theoretically) than most of the existing attractions using this ride mechanism.
In the station, the vehicles are positioned to face forward along the ride path (e.g., the vehicle body is orthogonal to the sidewall) to facilitate loading/unloading. As the vehicles pass through an opening in the wall or a “dispatch point,” the vehicles may be rotated to face show elements provided on or near to inner surface of the outer wall or enclosure structure or provided elsewhere in the show space. Then, as the turntable is further rotated, the vehicles may be rotated again such as to face forward again as shown with arrow for vehicle. Next, the vehicles may be rotated from facing forward to face inward toward platform toward show elements provided on the upper surface of rotating turntable (or hanging down from above so as to not move with the turntable). Of course, many other rotation patterns may be used to provide a desired ride profile with ride system, and, as the vehicles return to the station, the vehicles are typically rotated back to face forward and are locked in place to ensure no further movement while in the station for safe and easy unloading and loading. The turntable continues to be rotated about the center rotation axis even as vehicles enter and leave the station.
The application has several variations on the ride vehicles and their orientation, loading/unloading options and even a few different variations where the vehicles have horizontal and vertical movement.
So, is this a potential future for WDW’s Carousel of Progress, or could it be for an entirely new attraction? And, whether you’re a “purist” or not, you must admit, these are some neat looking concepts. Now, the only question is, story. What kind of story would best be suited for this ride? Hopefully they already have something in mind and it’s on its way to the parks.
Next Gen Omnimover
I’ve had this idea for a while involving taking the omnimover type ride vehicle system, and plussing it to be more thrilling.
The omnimover system has been around for many years and has been a reliable and efficient mode of transporting guests thru many a Dinsey attraction while telling a story. Roger Brogie and Bert Brundage developed the ride system for Disney and patented it in 1968.
Some of the attractions currently using the Omnimover ride system include:
Haunted Mansion, Buzz Lightyear Astro Blaster, (New) The Little Mermaid, Spaceship Earth (Epcot), The Seas with Nemo & Friends (Epcot)
While the original system has been tweaked and modified a few times and used in other attractions, it remains for the most part a somewhat slow moving and sometimes low or no-thrill type of ride vehicle. My idea involves mixing the original design idea with a multi-dimensional roller coaster to create a more thrilling and fast moving attraction.
First, the ride vehicle would be on a track very similar to what it currently has, but it would have sections of the track where it ran free, without any kind of pulley or drive mechanism, thus allowing it to go faster.
Second, the vehicle would tilt forward and backward via a cam style system along the top of the track base. The vehicle itself would have a wheel that would be attached to a separate track that could be used to tilt the vehicle forward, backward and perhaps even slightly angled from side to side.
The third element of the new ride would be steep hills, or even portions of track that would take the riders upside down. I’m not a design engineer, but here is my best description of the attraction and vehicle.
Each vehicle would be attached to the track using a reverse C-shaped track going from the bottom of the vehicle and extending up to the top. Picture an omnimover doom-buggy type vehicle/shell similar to those used on Haunted Mansion or The Seas with Nemo & Friends. The attachment would essentially be a track/mechanism that would control the pitch forward or backward using a wheel attached to a separate track than the main which would be used for holding onto the vehicle. The first track would hold and propel the vehicle along a defined course. The second track would run along the inside and depending on the angle in relation to the guide track, it would tilt the vehicle forward or backward. See the illustration below for a demonstration of how it might be used.![]()
In the above illustration, there is a vehicle moving thru a course that goes from a flat, horizontal path then moves to an incline followed by a loop under the original path then finally back to the front into a horizontal, flat pathway. While traveling thru the course, the vehicle could be tilted using the angling track so the rider’s back would be in a lying down position perpendicular to the rail. While moving down the incline the vehicle would run free from any drive mechanism allowing it to build momentum to carry it quickly thru the loop, providing a thrill for the ride. I would love to see this concept carried out in a new version of the Haunted Mansion, or perhaps the long-rumored Monsters, Inc attraction.
References:
http://disney.wikia.com/wiki/Omnimover
2011 Theme Park Attendance
The 2011 TEA/AECOM Theme Index – Global Attractions Attendance Report was released this week. Overall it was a good year worldwide, and North American parks grew 2.9% in attendance. Of the top 10 North American parks listed, all but 1 had increases in attendance, with only Epcot at Walt Disney World staying the same as last year.
Disney parks in the U.S. fared so-so, with about a 1/2 million more visitors combined increase of just less than 1% growth in Florida and California. Universal Studios parks, however, racked up almost 2 million more visitors or 11.5% over last year, which combined with last year’s growth totals more than 4 million more visitors or 26% growth.
The exact numbers for the top 10 U.S. theme parks are:
| Park | Attendance | Change | |
| 1 | Magic Kingdom, Lake Buena Vista, FL | 17,142,000 | +1.0% |
| 2 | Disneyland, Anaheim, CA | 16,140,000 | +1.0% |
| 3 | EPCOT, Lake Buena Vista, FL | 10,825,000 | 0.0% |
| 4 | Disney’s Animal Kingdom, Lake Buena Vista, FL | 9,783,000 | +1.0% |
| 5 | Disney’s Hollywood Studios, Lake Buena Vista, FL | 9,699,000 | +1.0% |
| 6 | Islands of Adventure, Orlando, FL | 7,674,000 | +29.0% |
| 7 | Disney’s California Adventure, Anaheim, CA | 6,341,000 | +1.0% |
| 8 | Universal Studios Orlando, Orlando, FL | 6,044,000 | +2.0% |
| 9 | Seaworld Florida, Orlando, FL | 5,202,000 | +2.0% |
| 10 | Universal Studios Hollywood, Universal City, CA | 5,141,000 | +2.0% |
For the water parks category, Disney held onto their lead in the U.S. and worldwide once again with more than 2 million visitors at Typhoon Lagoon at Walt Disney World. Second place worldwide went to Chimelong water park in Guangzhou, China.
You can see the full report by clicking the link above.
For a bit more historical detail, be sure to check out a couple of spreadsheets I’ve been maintaining for a while that show more breakdowns for the U.S. parks.
The first is a view of the top 12 U.S. theme parks and their historical attendance estimates: U.S. Theme Park Attendance Estimates
The second is a specific breakdown of Walt Disney World historical attendance estimates.
Kilimanjaro Safaris – Search for Little Red
Over the last
few years, the story-line for the Kilimanjaro Safaris ride at Disney’s Animal Kingdom has been tweaked a number of times. News and Rumors are now circulating that the attraction will be tweaked even further and tamed down to just an animal spotting safari ride. Supposedly, the poacher story is going to disappear altogether. The “camp” that is found at the end of the ride, is already being removed and will be replaced with a live Zebra exhibit in the near future.
I’m not opposed to them adding more animals, but I do have mixed feelings on removing the mildly entertaining story of the poachers and interacting with Warden Wilson and Ms. Jobson, even if it did border on being cheesy and preachy sometimes. I also enjoyed the bouncy, fun ride and dash of excitement that it added to an otherwise sometimes lackluster tour through the Savannah. While the story line was a little bit silly, I think it added a necessary element to the attraction, particularly on those hot afternoons when the animals are all hiding in the tree line or resting somewhere out of site in the shade.
A couple of thoughts came to me about how they could vary the ride and keep it exciting, fun and entertaining and perhaps even retain the informational/educational aspects of poaching without being too preachy. One of my complaints and I’ve heard it from others as well is that the ride doesn’t allow you enough time for taking good pictures. I understand a need for a story, but I think sometimes, there are guests who really could care less and just want to see the animals and not necessarily be entertained.
To solve this issue, I propose two tracks/versions of the attraction, selectable by the guest before they get on the trucks. As is, the queue already splits in two at the load area. They could easily make one load area designated for the Safari only, where there would be no story, just a driver/guide who would point out the different animals, their characteristics and other random facts while on the ride. Perhaps, to make it a little more interesting, they could add some random quips or corny, but tasteful jokes, but that would be purely up to the driver and maybe the crew. To make it fun for the younger kids, they could also appoint someone the “assistant guide”, and give him a pair of Safari Binoculars to keep and help with spotting animals. They could also give him a button, pin or sticker to indicate they were an assistant guide.
In order to keep the ride somewhat entertaining, the other load area could be for a story-oriented ride thru maybe aimed at a younger audience. Since the attraction is currently focused around finding the elephant, Little Red, I thought, why not keep it elephant focused, but add characters from a Disney movie who were specifically tasked with finding someone. My favorite Disney animated movie, is The Jungle Book. In this movie, a herd of elephants led by a braggadocios former military elephant name Colonel Hathi, is recruited by the panther, Bagheera to help find the lost man cub, Mowgli, who has run off into the jungle and is in danger of being killed by the lion, Shere Khan. At first Colonel Hathi is opposed to such a task, but is soon convinced to help when his son, Hathi Jr, pleads with him and his wife, Winifred, demands they help find the man cub.
The load area would be changed to include pictures of the Colonel, his wife and his son, in the background they could maybe play a music loop of the March from the movie. Before the truck pulls up or as it pulls up, Colonel Hathi yells out: “COMPANYYY! ATTENTION! Very Good! Welcome to the Dawn Patrol. Today we’re marching thru the Savannah on a mission to… “ when the Colonel is interrupted by his son, Hathi Jr. “Hey Pop, Hey Pop! There’s a lost elephant wandering around the Savannah.” As in the movie, Hathi is reluctant to change his plans, but Jr and maybe even Winifred convince him and says his name is Little Red and he’ll get hurt it he’s not found. The truck would then pull up, and the voice of the Colonel is now coming from the truck as he yells “HALLLT!!!”. Throughout the ride, the Colonel and Jr are talking back and forth to you and each other as you search for Little Red. Along the way the driver is also conversing and telling you a little about the animals you are passing by, and where the animals are, interspersing comments about Little Red, and asking if anybody sees him. As before, the story would be loosely wound around the exhibits and the driver. They could add in music from The Jungle Book or other Disney music, perhaps even the same music they currently “tune in” on the radio, as many people seem to enjoy it.
The beauty in this proposal is the (seeming) ease of which it could be implemented. I hesitate to say it would be easy, because I’m not an expert on the mechanics of the current ride system, but I assume it’s based on a series of location based triggers for an onboard audio playback device of the specific story elements. If it is as simplistic as I assume, then it would just involve recording some new audio tracks, loading them on the trucks and moving or re-programming the triggers for the specific locations. Then, they would need to do some work in the queue and re-train the cast members. I’m sure it’s more complicated than what I’ve just pointed out, but compared to an overhaul of Test Track, or fixing the Yeti (sorry, couldn’t resist), this would be much simpler. In the end, they would be able to offer guests two completely different rides on the same attraction.
I think something like this is just scratching the surface with what could be done here and maybe even many other attractions. With new technologies, specifically some of the rumored Next Gen RFID technologies, they could really take this to a whole new level, and even have personalized ride experiences using the onboard systems or the guests’ personal smart phone. I’ll leave those ideas for a future post though.
References:
http://land.allears.net/blogs/guestblog/2012/05/changes_on_kilimanjaro_safaris_1.html





